Languages
Vince, John.
Overview
Works: | 2 works in 7 publications in 1 languages |
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Titles
Geometry for Computer Graphics = Formulae, Examples and Proofs /
by:
Vince, John.; SpringerLink (Online service)
(Electronic resources)
Matrix transforms for computer games and animation
by:
Vince, John.; SpringerLink (Online service)
(Electronic resources)
Rotation transforms for computer graphics
by:
Vince, John.; SpringerLink (Online service)
(Electronic resources)
Digital convergence = libraries of the future /
by:
Vince, John.; Earnshaw, Rae.; SpringerLink (Online service)
(Electronic resources)
Quaternions for computer graphics
by:
SpringerLink (Online service); Vince, John.
(Electronic resources)
Geometric Algebra for Computer Graphics
by:
Vince, John.; SpringerLink (Online service)
(Electronic resources)
Geometric algebra = an algebraic system for computer games and animation/
by:
Vince, John.; SpringerLink (Online service)
(Electronic resources)
Subjects
Software Engineering/Programming and Operating Systems.
Clifford algebras.
Computer games- Programming.
Math Applications in Computer Science.
Image Processing and Computer Vision.
Computer graphics- Mathematics.
Libraries- Data processing.
Mathematics of Computing.
Computer Science.
Computer animation.
Mathematics, general.
Computer Imaging, Vision, Pattern Recognition and Graphics.
Algorithms.
Mathematical Logic and Formal Languages.
Geometry.
Geometry- Data processing.
Arithmetic and Logic Structures.
Image processing- Digital techniques.
Information Systems and Communication Service.
Computer graphics.
Digital libraries.
Computer Applications.
Algebraic Geometry.
Computer Graphics.
Quaternions.
Linear programming.
Information Storage and Retrieval.
User Interfaces and Human Computer Interaction.
Computer Science, general.