Languages
Vince, John.
Overview
Works: | 2 works in 7 publications in 1 languages |
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Titles
Geometry for Computer Graphics = Formulae, Examples and Proofs /
by:
Vince, John.; SpringerLink (Online service)
(Electronic resources)
Matrix transforms for computer games and animation
by:
Vince, John.; SpringerLink (Online service)
(Electronic resources)
Rotation transforms for computer graphics
by:
Vince, John.; SpringerLink (Online service)
(Electronic resources)
Digital convergence = libraries of the future /
by:
Vince, John.; Earnshaw, Rae.; SpringerLink (Online service)
(Electronic resources)
Quaternions for computer graphics
by:
SpringerLink (Online service); Vince, John.
(Electronic resources)
Geometric Algebra for Computer Graphics
by:
Vince, John.; SpringerLink (Online service)
(Electronic resources)
Geometric algebra = an algebraic system for computer games and animation/
by:
Vince, John.; SpringerLink (Online service)
(Electronic resources)
Subjects
Clifford algebras.
Software Engineering/Programming and Operating Systems.
Math Applications in Computer Science.
Computer games- Programming.
Image Processing and Computer Vision.
Computer graphics- Mathematics.
Libraries- Data processing.
Mathematics of Computing.
Computer Science.
Computer animation.
Mathematics, general.
Mathematical Logic and Formal Languages.
Computer Imaging, Vision, Pattern Recognition and Graphics.
Algorithms.
Arithmetic and Logic Structures.
Geometry.
Geometry- Data processing.
Image processing- Digital techniques.
Information Systems and Communication Service.
Computer graphics.
Digital libraries.
Computer Applications.
Algebraic Geometry.
Computer Graphics.
Information Storage and Retrieval.
User Interfaces and Human Computer Interaction.
Quaternions.
Linear programming.
Computer Science, general.