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Mathematics education for a new era ...
~
Devlin, Keith J.
Mathematics education for a new era = video games as a medium for learning /
紀錄類型:
書目-電子資源 : 單行本
正題名/作者:
Mathematics education for a new era/ Keith Devlin.
其他題名:
video games as a medium for learning /
作者:
Devlin, Keith J.
出版者:
Natick, Mass. :A K Peters, : c2011.,
面頁冊數:
1 online resource (xiii, 203 p.) :ill. :
標題:
Mathematics - Study and teaching (Elementary) -
電子資源:
http://www.crcnetbase.com/isbn/978-1-56881-431-5
Mathematics education for a new era = video games as a medium for learning /
Devlin, Keith J.
Mathematics education for a new era
video games as a medium for learning /[electronic resource] :Keith Devlin. - Natick, Mass. :A K Peters,c2011. - 1 online resource (xiii, 203 p.) :ill.
Includes bibliographical references.
State of play Street smarts The perfect medium -- Euclid would have taught math this way -- What is "doing mathematics" anyway? -- Mathematics proficiency: a new focus in mathematics education -- The key features of gaming -- Mathematics education and Gee's 36 video game learning principles -- Developing mathematical proficiency in a video game -- Building a successful math ed video game -- Algebra and beyond -- A new pedagogy.Subjects--Topical Terms:
77244
Mathematics
--Study and teaching (Elementary)Index Terms--Genre/Form:
96803
Electronic books.
LC Class. No.: QA135.6 / .D53 2011
Dewey Class. No.: 372.7
Mathematics education for a new era = video games as a medium for learning /
LDR
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Mathematics education for a new era
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[electronic resource] :
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video games as a medium for learning /
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Keith Devlin.
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Natick, Mass. :
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c2011.
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A K Peters,
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1 online resource (xiii, 203 p.) :
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ill.
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Includes bibliographical references.
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State of play Street smarts The perfect medium -- Euclid would have taught math this way -- What is "doing mathematics" anyway? -- Mathematics proficiency: a new focus in mathematics education -- The key features of gaming -- Mathematics education and Gee's 36 video game learning principles -- Developing mathematical proficiency in a video game -- Building a successful math ed video game -- Algebra and beyond -- A new pedagogy.
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Study and teaching (Elementary)
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Mathematical recreations.
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http://www.crcnetbase.com/isbn/978-1-56881-431-5
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