Computer games - Design.
Overview
| Works: | 30 works in 29 publications in 29 languages | |
|---|---|---|
Titles
End-to-end game development = creating independent serious games and simulations from start to finish /
by:
(Electronic resources)
Game sound technology and player interaction = concepts and development /
by:
(Electronic resources)
Windows mobile game development = Building Games for the Windows Phone and Other Mobile Devices /
by:
(Electronic resources)
Game art complete = all-in-one : learn Maya, 3ds Max, zBrush, and Photoshop winning techniques /
by:
(Electronic resources)
Game design workshop = a playcentric approach to creating innovative games /
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(Electronic resources)
New pedagogical approaches in game enhanced learning = curriculum integration /
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(Electronic resources)
Handbook of research on serious games as educational, business and research tools
by:
(Electronic resources)
3ds Max modeling for games = insider's guide to game character, vehicle, and environment modeling /
by:
(書目-電子資源)
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